![]() ![]() Which is really a shame because the art and the work in general that they put into these ages is kinda amazing. Indeed it actually makes many features of the game harder. This leaves players little incentive to move up to next age. Other games I have played used 20 or 23hr world timers to give players more freedom but as FOE is roughly 4yrs old at the time of writing this they clearly intend to stick with this format.2nd as you can trade resources across the “Ages” it means you can obtain the best buildings (great buildings) at any point in the game provided you are able to farm enough expansion tiles to place them. And well if this happens again and again you can see how eventually you will lose entire days worth of resource collection. For example if you are playing on your phone and want to collect your daily resources during your lunch break but someone tries to chat you up for 5 minutes you have then lost those 5 minutes because you must wait at least 24hrs to collect again. The timer makes you wait 24hrs from the time you collect to respawn those resources. There are only two problems with the game that prevent it from being a 5 star app.1st is the 24hr world timer on your daily resource collection. ![]() It has enough group activities and events to keep you interested for years.
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